Game Designer

Cyber Kinetic In Depth Blog

Month 1: Game Design Preproduction

Game Design Preproduction covers what I was tasked with for the first month and details our development processes and design decisions when establishing the foundation for Cyber Kinetic (Formerly known as Project Kinetic)

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Johann Agron
Month 2: Game Systems Integration

Game Systems Integration goes over our second month of development, introduces the idea of action block prototyping, and sees a change in the way we approached our game after establishing our core design pillars the previous month.

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Johann Agron