Competitive Analysis: Healing Gun - Rainbow 6: Siege and Overwatch
Despite both games having a unique mechanic like firing a gun at an ally to heal them, the way that each one is constructed and the behavior it displays in game can show how different each game approaches moment-to-moment gameplay.
Despite both games having a unique mechanic like firing a gun at an ally to heal them, the way that each one is constructed and the behavior it displays in game can show how different each game approaches moment-to-moment gameplay. In this video I analyze the similarities and differences between Doc’s Stim Pistol from Rainbow 6: Siege, and Ana’s Biotic Rifle from Overwatch.
Mechanic Analysis: Monster Hunter World's Heavy Bowgun
A few days ago I spent time breaking down the basic mechanics behind Monster Hunter World’s Heavy Bowgun. By spending time analyzing mechanics like this it gives me a great baseline to incorporate certain aspects of what makes the Heavy Bowgun successful in my own work.
A few days ago I spent time breaking down the basic mechanics behind Monster Hunter World’s Heavy Bowgun. By spending time analyzing mechanics like this it gives me a great baseline to incorporate certain aspects of what makes the Heavy Bowgun successful in my own work.